Southern Thanalan
Southern Thanalan
- Type
- Zone
- Zone
- Thanalan
(Aldenard) - Connects to
- Eastern Thanalan (N)
Central Thanalan (NW) - Aetherytes
- Little Ala Mhigo (X:18.6, Y:13.0)
Forgotten Springs (X:14.6, Y:29.8)
“The southernmost reaches of Thanalan, this region conjoins with the Sagolii Desert to the south and the Grand Wake to the east. The territory has a contentious reputation, as the Amalj'aa believe these scorched plains to the hallowed ground, and have made countless armed attempts over the ages to claim the lands in the name of their god, Ifrit.
— In-game description
Southern Thanalan is a zone in Thanalan.
Locations
Area | Points of Interest |
---|---|
Sagolii Desert | |
Forgotten Springs |
|
The Red Labyrinth | |
Zanr'ak | |
Zahar'ak | |
Broken Water | |
Little Ala Mhigo |
|
Activities
Shops & Services
Merchant Name | Merchant Location |
---|---|
Amalj'aa Vendor | (X:23.3, Y:14.1) |
Junkmonger | (X:16, Y:30) |
Junkmonger | (X:14.5, Y:26.6) |
Merchant & Mender | (X:15.9, Y:29) |
Merchant & Mender | (X:18.3, Y:12.7) |
Enemies
Normal
- Amalj'aa Archer
- Amalj'aa Brigand
- Amalj'aa Bruiser
- Amalj'aa Divinator
- Amalj'aa Halberdier
- Amalj'aa Lancer
- Amalj'aa Pugilist
- Amalj'aa Scavenger
- Amalj'aa Seer
- Amalj'aa Sniper
- Amalj'aa Thaumaturge
- Angler
- Axe Beak
- Bronze Tortoise
- Corpse Brigade Firedancer
- Corpse Brigade Knuckledancer
- Dune Angler
- Fallen Mage
- Fallen Pikeman
- Fallen Soldier
- Fallen Wizard
- Fire Sprite
- Flaming Beacon
- Infernal Beacon
- Iron Tortoise
- Potter Wasp Swarm
- Rockskin Peiste
- Russet Yarzon
- Sabotender
- Sabotender Bailaor
- Sandskin Peiste
- Sandstone Golem
- Sandworm
- Smoke Bomb
- Sundrake
- Tempered Brand
- Tempered Gladiator
- Tempered Orator
- Tempered Sword
- Wildfire Sprite
- Zahar'ak Archer
- Zahar'ak Battle Drake
- Zahar'ak Fortune-teller
- Zahar'ak Lancer
- Zahar'ak Pugilist
- Zahar'ak Thaumaturge
B Rank
A Rank
S Rank
Vistas
- See also: Sightseeing Log
Players can unlock the Sightseeing Log by completing the level 20 quest A Sight to Behold. After completing the first 20 vistas, players can unlock the remaining vistas by talking to the NPC Millith Ironheart in Old Gridania (X:10.7, Y:6.0).
# | Name | Zone | Coordinate | Weather | Time | Emote | Comment |
---|---|---|---|---|---|---|---|
58 | Nald's Reflection | Southern Thanalan | (X:12.2, Y:22.9) | Fog | 5:00-8:00 | Pray | In front of the statue. |
59 | Zahar'ak | Southern Thanalan | (X:19.3, Y:20.5) | Fair Skies Clear Skies |
5:00-8:00 | Lookout | On top of the stone column. Jump with mount. |
60 | The Sagolii Desert | Southern Thanalan | (X:21.3, Y:38.6) | Heat Waves | 12:00-17:00 | Lookout | On top of large mound next to tower ruin on ground. |
61 | The Sunken Temple of Qarn | Southern Thanalan | (X:23.8, Y:11.8) | Fair Skies Clear Skies |
12:00-17:00 | Lookout | Use rocks to jump up on to the sloped building. |
62 | Minotaur Malm | Southern Thanalan | (X:14.6, Y:26.5) | Heat Waves | 5:00-8:00 | Psych | Stand beside the drill sergeant near the exercising recruits. |
Achievements
This zone is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: Southern Thanalan | 10 | Visit southern Thanalan and unlock the area map. | - | 2.1 |
Images
Lore
Southern Thanalan
The southernmost reaches of Thanalan, this region conjoins with the Sagolii Desert to the south and the Grand Wake to the east. The territory has a contentious reputation, as the Amaljaa believe these scorched plains to be hallowed ground, and have made countless armed attempts over the ages to claim the lands in the name of their god, Ifrit.
Broken Water
When early settlers first found a source of water in this parched region, they rejoiced. They were far less pleased to learn that it was unclean and undrinkable, and expressed their displeasure by naming the place Broken Water to warn those who would follow.
Little Ala Mhigo
Rejected by the elementals of the Twelveswood and unable to adapt to Uldahn custom, Ala Mhigan refugees eventually settled in southern Thanalan. In exchange for supplies, the residents allow the Immortal Flames to maintain a presence, and Little Ala Mhigo now serves as a post whence to watch the movements of the Amalj’aa.
The Sepulchre
The Sepulchre is the hideout of the Corpse Brigade, once a proud arm of the Ala Mhigan army. As they supported the last king of their nation and his despotism, their countrymen will not suffer their presence amongst the refugee camps. Thus, the Brigade has become little more than a band of petty thieves.
The Sunken Temple of Qarn
Most scholars of ancient Belah’dian civilization claim this twisting labyrinth of complex chambers to be a place of worship dedicated to the sun goddess, Azeyma. Recent diggings, however, have uncovered older chambers buried beneath the new containing relics not of the Sixth Astral Era, suggesting that the temple may have been built by a different people.
The Ring of Ash
The Ring of Ash is home to the Brotherhood of Ash, a band of Amalj’aa warriors who find no virtue in unthinking obedience to the primal Ifrit. Instead, they earnestly hone their skills to defeat their mortal foes, the Flamefangs.
Zanr’ Ak
Meaning “land of indomitability” in the Amalj’aa tongue, Zanr’ak is the main dominion of the beast tribe in practice, if not in name. The word is thought to have had particular significance since Ifrit first appeared to the beastmen in ages past.
The Circle of the Tempered
Those whose souls have been cleansed by Ifrit’s fires—that is, made the primal’s tempered thralls—have come to settle in this village. The Circle of the Tempered may also be the secret refuge of Mamanzo the Charred, a thaumaturge upon whose head rests a heavy price.
Zanr’ak Encampment
The Zanr’ak encampment serves to hold what forces Zahar’ak, the main camp, cannot. Reports indicate that the beastmen stationed in this forward base are from lesser tribes.
Zanr’ak Altar
Used to augur the outcome of future battles, the Amalj’aa have never been known to go to battle without first making a pilgrimage to the bloody altar of sacrifice.
Zahar’ak
Loosely translated as “land of perseverance,” Zahar’ak is the main stronghold for the Amalj’aa host based in their native Paglth’an. The beast tribe believes the scorched plains of Thanalan to be hallowed ground blessed by the cleansing flames of their primal deity, Ifrit, and as such are intent on driving from the land all whom they deem invaders.
The Red Labyrinth
As its name implies, the Red Labyrinth is a complex maze of naturally eroded passages through a valley of scarlet rock. Rumors of travelers becoming lost for days in the narrow defile abound, but most are unfounded.
Nald’s Reflection
Overseer of wealth and commerce upon the corporeal plane, it is believed that through fervent worship of the Trader Nald, one will reap immeasurable fortune in one’s living years. Prince and pauper alike once made pilgrimages to this remote place of prayer in search of prosperity...until, that is, Milvaneth Sacrarium opened a new (toll-based) temple within Ul'dah.
The Minotaur Malm
Local legend has that long ago, a young goatherd leading his pack to water at Forgotten Springs was set upon and chased a full malm through these caves by a minotaur. There has yet to be a second sighting of the creature, but the stories are enough to frighten away most who would consider passage through this trading post used by the Seventy-Seven Caravans.
The Sagoli Desert
The Sagolii Desert can prove a harsh mistress for anything living, and Ul'dah makes use of the place only to banish the worst of its criminals. The Amalj’aa, on the other hand, believe it has been cleansed by holy flame, and the young and unbloodied test themselves on the great worms who “swim” beneath its sunbaked sands.
Forgotten Springs
In this village dwells the U tribe of Miqo'te, who live on water from the oasis and game from the Sagolii Desert. In times past, it was a stop for traders on the road to Cape Deadwind, the southernmost point of Aldenard. After continued pirate attacks sent the coastal area into decline, however, fewer and fewer travelers passed through the Springs, and now Ul'dah has all but forgotten it exists.
Byregot’s Strike
According to the Sons of Saint Coinach, the Sagolii Desert was once a verdant sea of lush plains capable of sustaining great civilizations, as is evidenced by the Allagan ruins recently discovered in the area. A massive drilling device designed to crack the rock beneath the sands and reveal the secrets beneath has since been constructed on the site—the awe-inspiring structure being given the name the Byregot’s Strike. [1]
References
- ↑ Encyclopaedia Eorzea: Volume I, page 145