The Gods' Quiver

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The Gods' Quiver was formed in 1363 of the Sixth Astral Era in response to the aggression of the Ixal a year prior, when they were expelled from the Black Shroud. The Gods' Quiver exist to ensure that if Gridania was ever attacked again, they would have a method of defending themselves. The Gods' Quiver started as a small unit for the city-state, however it now has more than 1800 members, split over twelve units at roughly a hundred and fifty apiece, with Archers filling most of the ranks. Their headquarters, Quiver's Hold, is shared with the Archers' Guild.

The members of the Gods' Quiver act as Gridania's eyes, guarding the forest from forign threats from their watchspires. They must survey both the land and the sky, as the Ixal will frequently employ war balloons in their assaults. Unlike the Wood Wailers, the members of the Gods' Quiver rotate through zones to learn the lay of the land of the entire forest, so they can efficiently protect the Twelveswood from any and all threats.

Organizational Structure

The Gods' Quiver are led by Lewin Hunte, who caught the attention of the Gods' Quiver at a young age with his hunting prowess and incredible marksmanship. Beneath him are twelve different units, each led by a different master of the bow. Each unit is named for a constellation in the sky, and does not necessarily notate rank:

Lore

Compared to the Wailers, the Quivermen have a short history. Established in 1363, the Gods’ Quiver were a response to the Ixali attack a year earlier—a means of ensuring the Shroud never again be caught unprepared for foreign attack. Presently, the force consists of twelve units, with exactly one hundred fifty men apiece, and their ranks are filled primarily with archers. They are Gridania’s eyes, watching for any trace of outside incursion from the watchspires throughout the Black Shroud. Most often, this threat comes in the form of Ixal, and Quivermen train long and hard to repel the beastmen raiders and their war balloons.

Unlike the Wood Wailers, men and women of the Gods’ Quiver do not remain stationed forever in a single garrison. Instead, they rotate between posts, to learn the terrain and thereby ready themselves to challenge foes anywhere in the Twelveswood.

Organizational Structure

  • The Quiver’s Rams (The White Rams): 1st Bow Miah Molkot
  • The Quiver’s Bulls (The Gold Bulls): 1st Bow Mourechaux the Unbroken
  • The Quiver’s Twins: 1st Bow Mianne Thousandmalm
  • The Quiver’s Crabs: 1st Bow Coiled Serpent
  • The Quiver’s Lions: 1st Bow Joseph Seole
  • The Quiver’s Virgins: 1st Bow G’pakibah Dora
  • The Quiver’s Scales: 1st Bow Raghu’to Zhwan
  • The Quiver’s Scorpions: 1st Bow Claroise Auberle
  • The Quiver’s Centaurs: 1st Bow Galfrid Mossback
  • The Quiver’s Goats: 1st Bow Triaine the Youngest
  • The Quiver’s Ewers: 1st Bow Dhebi Polaali
  • The Quiver’s Whales: 1st Bow Lewin Hunte (Gods’ Quiver Bowlord)

[1]

References

  1. Encyclopaedia Eorzea: Volume I, page 117