The Diadem
This article is about the new, gatherer-exclusive version of the Diadem that was launched to complement the Ishgardian Restoration in patch 5.21. For the version that existed between patch 3.55b and patch 5.1, see The Diadem/Old. For the original version from patch 3.1, see Exploratory Missions/Old.
- See also: Ishgardian Restoration, The Firmament and Fêtes
The Diadem
- Level
- 10
- Difficulty
- Normal
- Unsyncing
- Allowed
- Time limit
- 180 minutes
- Req. quest
Towards the Firmament
- Entrance
- The Firmament (X:10.8, Y:14.0)
- Patch
- 5.21
“The Diadem is a land where the aether is in constant flux, a phenomenon which gives rise to an ever-changing environment. Ishgard's leaders seek those versed in the field of foraging to travel to the Diadem and bring back resources needed for the Firmament's reconstruction.
— In-game description
The Diadem is a level 10 gathering foray introduced in patch 5.21 with Shadowbringers.
Requirements
- Level Requirement: Disciple of the Land level 10
- Party Size: One to eight players
- Up to 72 players can simultaneously be in the instance. Players may use "Gathering Forays" in the Party Finder to form parties prior to entering. Inside the instance players can freely join or leave parties, but Party Finder is disabled.
- Role Restrictions: Disciple of the Land
- Time Limit: 180 minutes
- The instance timer is specific to each player and commences upon entering the duty.
To start the duty and travel to the the Diadem, speak with Aurvael (X:10.8, Y:14.0) in the Firmament (after meeting the requirements).
Since access to the Diadem requires entering the Firmament, and entering the Firmament is restricted to your Home World, you cannot enter this duty from another World.
Unlock
After unlocking the Firmament by completing Towards the Firmament, speak with Aurvael in the Firmament (X:10.8, Y:14.0) on a Disciple of the Land of level 10 or higher to unlock the Diadem.
Locations
Area | Points of Interest |
---|---|
Northwestern Pavilion | The Bounty |
Northeastern Pavilion | |
Southeastern Pavilion | |
Southwestern Pavilion | |
Crown Jewel |
Activities
Shops & Services
Merchant Name | Merchant Location |
---|---|
Mender (The Diadem) | (X:8.7, Y:18.7) |
Aether Currents
There are none. Flight is always available.
Miner & Botanist Gathering
All three Disciples of Land can gather items to exchange for crafting materials used for the Ishgardian Restoration. In doing so, they also earn level-adjusted experience, making it a great option regardless of the gatherer's level. Once their foray into the Diadem is complete, players can bring the gathered materials to Flotpassant (X:10.8, Y:14.0) in the Firmament for inspection. After doing so, players are rewarded with Skybuilders' Scrips and the "approved" materials used for Ishgard Restoration crafting recipes.
While Fishers function as they do elsewhere in the game, Miners and Botanists have slightly modified gathering mechanics in the Diadem:
- Gathering nodes in the Diadem have five durability.
- Gathering nodes do not provide a single set of resources. Instead, these nodes have five variations, each of which has a specific set of gatherable items (listed below).
- Gathering nodes spawn sequentially along two paths for each profession. As such, not all gathering nodes are available at the same time. Finishing all gathering attempts at a node will cause the next one on that path to spawn.
- Nodes spawn clockwise for Miners, and counter-clockwise for Botanists.
- Six nodes on each path are available at any given point in time, spaced roughly equally along the path's circuit around the Diadem. Spawning the next node will progress the other corresponding five nodes on the same path.
- One path (for each profession) provides bonuses for Perception > 2642, while the other provides bonuses for Gathering > 2740.
- Along each path, meeting these stat breakpoints will provide +1 yield at the 4th node, +2 yield at the 6th, and +5 attempts at the 8th. (All corresponding nodes with +1 yield/+2 yield/+5 attempt bonuses are active at the same time.)
- The pattern resets after the 8th node on a path.
- The Compressed Aether gauge will add one full charge for every 40 gathering attempts. A maximum of five charges can be held at once. Using the Aetheromatic Auger on an enemy will defeat it at the cost of one charge.
Miner Gathering Node Variations
Botanist Gathering Node Variations
Umbral Weather Timed Nodes
Some resources are available only from timed nodes that spawn during Umbral weather. The weather in the Diadem changes roughly every 10 minutes, alternating between non-umbral weather (
The particular umbral or non-umbral weather is random each time it changes.
After gathering from one of these timed nodes, players may exit the Diadem and re-enter the instance. Upon re-entry, they can gather from the node again.
During Umbral Flare, Miners can gather at (X:12.8, Y:9.6) in the Northwestern Pavilion.
During Umbral Levin, Miners can gather at (X:34.0, Y:13.3) in the Northeastern Pavilion.
During Umbral Duststorms, Botanists can gather at (X:29.5 , Y:33.1) in the Southeastern Pavilion.
During Umbral Tempest, Botanists can gather at (X:9.6, Y:30.3) in the Southwestern Pavilion.
Slot & Level Req. | Umbral Flare Node (Mining) | Umbral Levin Node (Quarrying) |
---|---|---|
«1» ![]() |
Grade 4 Skybuilders' Umbral Flarerock | Grade 4 Skybuilders' Umbral Levinsand |
«7» ![]() |
Grade 2 Skybuilders' Umbral Flarestone | Grade 2 Skybuilders' Umbral Levinshard |
«8» ![]() |
Grade 3 Skybuilders' Umbral Magma Shard | Grade 3 Skybuilders' Umbral Levinite |
Slot & Level Req. | Umbral Duststorms Node (Harvesting) | Umbral Tempest Node (Logging) |
---|---|---|
«1» ![]() |
Grade 4 Skybuilders' Umbral Dirtleaf | Grade 4 Skybuilders' Umbral Galewood Branch |
«7» ![]() |
Grade 2 Skybuilders' Umbral Earthcap | Grade 2 Skybuilders' Umbral Galewood Log |
«8» ![]() |
Grade 3 Skybuilders' Umbral Tortoise | Grade 3 Skybuilders' Umbral Galewood Sap |
Additional Information
Fisher Gathering
Fishing Log
Enemies
These enemies are allpassive and may only be killed with the Aetheromatic Auger. Additionally, certain enemies are only present during specific weather.
Defeating enemies with the Auger will yield a variety of approved restoration materials.
Normal
- Diadem Beast
- Diadem Golem
- Diadem Ice Bomb
- Diadem Ice Golem
- Diadem Zoblyn
- Diadem Bloated Bulb
- Diadem Icetrap
- Diadem Melia
- Diadem Werewood
- Proto-noctilucale
Achievements
The Diadem is associated with several achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: The Diadem | 10 | Discover every location in the Diadem. | - | 3.1 |
Force of Nature I | 5 | Fire your aetheromatic auger 50 times. | - | 5.4 |
Force of Nature II | 5 | Fire your aetheromatic auger 500 times. | - | 5.4 |
Force of Nature III | 10 | Fire your aetheromatic auger 1,000 times. | - | 5.4 |
With Mines Unclouded I | 5 | Mine 50 clouded mineral deposits or rocky outcrops. | - | 5.21 |
With Mines Unclouded II | 5 | Mine 500 clouded mineral deposits or rocky outcrops. | - | 5.21 |
With Mines Unclouded III | 10 | Mine 1,000 clouded mineral deposits or rocky outcrops. | - | 5.21 |
With Scythes Unclouded I | 5 | Mine 50 clouded mature trees or lush vegetation. | - | 5.25 |
With Scythes Unclouded II | 5 | Mine 500 clouded mature trees or lush vegetation. | - | 5.25 |
With Scythes Unclouded III | 10 | Mine 1,000 clouded mature trees or lush vegetation. | - | 5.25 |
Dauntless Treader I | 5 | Catch 5 fish that only appear during an umbral flare, umbral duststorm, umbral tempest, or amid umbral levin. | - | 5.25 |
Dauntless Treader II | 5 | Catch 50 fish that only appear during an umbral flare, umbral duststorm, umbral tempest, or amid umbral levin. | - | 5.25 |
Dauntless Treader III | 10 | Catch 100 fish that only appear during an umbral flare, umbral duststorm, umbral tempest, or amid umbral levin. | - | 5.25 |
Lore
Aetheromatic Auger
“By accumulating surrounding aether and focusing it through a lens of corrupted crystal, this experimental weapon has the potential to deal extensive damage to its target. However, not nearly enough aether exists in normal environs to lend it the necessary power, so it was repurposed as an excavation tool for the Diadem. Amongst the abundant aether of the islands, this tool earned its keep by obliterating menacing seedkin and soulkin, thereby gaining the Ishgardina Restoration project an abundance of raw materials.
— Encyclopædia Eorzea Volume III, p. 249