Harpe
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Harpe
“Deals unaspected damage with a potency of 300.
Additional Effect: Increases Soul Gauge by 10— In-game description
Harpe is an action unlocked at level 15. It is available for Reaper.
Related traits
- Soul Gauge (Lv. 50) - Allows for Soul Gauge and Shroud Gauge accumulation upon the landing of certain actions, or defeating enemies under the effect of Death's Design.
- Melee Mastery (Lv. 60) - Increases the potency of Slice to 300, Waxing Slice to 140, Shadow of Death to 300, Harpe to 300, Spinning Scythe to 140, Infernal Slice to 140, Whorl of Death to 100, and Nightmare Scythe to 120.
Related actions
Notes
- Reaper's basic ranged attack for when it cannot be in melee range. Using it will not break combos, but it will consume Soul Reaver. This is this is the only melee DPS ranged attack that normally has a cast time. As such, it can be used pre-pull.
- The potency of this action is 200 until Melee Mastery is learned at Lv. 60.
- This action has no cast time under the effect of Enhanced Harpe, which is granted by using Hell's Ingress or Hell's Egress. The effect will fade upon using this action.
Gallery
History
- Patch 6.0 (2021-12-07): Added.