Golems Begone
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Golems Begone
- Quest giver
- Slowfix
- Location
- Idyllshire (X:7, Y:6)
- Quest line
- Heavensward Main Scenario Quests
- Level
- 58
- Experience
- 53,040
- Gil
- 507
- Previous quest
- A Great New Nation
- Next quest
- An Illuminati Incident
Cry Havoc
Sacking the Foe
Can You Hear Me Now
A New Leaf
Feltsmox Switches Bait
Feltsmox's Reel Problems - Patch
- 3.0
Main Scenario Progress: 322 / 960 (33.5%)
Heavensward Progress: 81 / 138 (58.7%)
“Slowfix wants you to eliminate the golems that prowl Idyllshire.
— In-game description
Rewards
- Choose one of the following options:
- 1 Adamantite Spear
- 1 Adamantite Jamadhars
- 1 Adamantite Knives
- 1 Adamantite Scutum
- 1 Battledance Materia IV
Steps
- Speak with Y'shtola.
- With the chat mode in Say, enter “Noughts and Crosses” to unmake golems. 0/2
- Report to Slowfix.
Journal
- Golem sentinels left by the Sharlayans are hampering Slowfix's plans for expanding Idyllshire, and the goblin asks that you eliminate them. As a native of Sharlayan, Y'shtola may know an easy way to deal with the creatures.
- Y'shtola shares with you the coded command required to unmake the golems. With the chat mode in Say, use your keyboard or the software keyboard to inform each golem that you want to play a game called “Noughts and Crosses.”
- You have unmade all the golems in your assigned area. Return to Slowfix with the good tidings.
- You report the completion of your task to Slowfix. The goblin is pleased to hear that the golems will no longer impede the expansion effort.
Dialogue
Accepting the Quest
Slowfix: Pshkohhh... So uplanders agree to help? Good! Here is what Slowfix wants uplanders to do. Slowfix: Many golems prowl Idyllshire, get in the way of expansion plans. Slowfix wants uplanders to eliminate golems. Slowfix: Uplanders are Sharlayan, yes? Sharlayans should know best way to deal with creatures.
Optional Dialogue
Slowfix: Slowfix wants uplanders to elimingate golems. Uplanders are Sharlayan, yes? Sharlayans should know best way to deal with creatures.
Alphinaud: Sentinel golems? I daresay Y'shtola will know how to deal with them.
Speaking with Y'shtola
Y'shtola: So we are to eliminate the golems. That should be a simple enough affair. Y'shtola: The automata were employed as sentinels, and by design can be unmade with a coded command. At the time of the exodus, it was "Noughts and Crosses," and I see no reason why it should not still work. Y'shtola: Let us divide the task between the three of us, the quicker to be finished with it.
Optional Dialogue
Y'shtola: Use the coded command “Noughts and Crosses” to unmake the golems. If all goes well, we can accomplish the task without recourse to violence.
Alphinaud: I shall see to the golems beyond this point. The area yonder, I leave in your capable hands.
With the chat mode in Say, enter "Noughts and Crosses" to unmake golems
System: With a shudder, the golem crumbles to pieces.
Optional Dialogue
Alphinaud: Of all the luck, one of my golems was not receptive to the password, and tried to pummel me bloody. Thankfully, I managed to dance clear of its fists and strike it down.
Y'shtola: I'm pleased to report that my golems obediently crumbled at my command.
Reporting to Slowfix
Slowfix: Golems are no more? Wonderful! Slowfix: Now we can resume work to expand settlement!