Blood Drain
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Blood Drain
“Deals unaspected damage with a potency of 50.
Additional Effect: Restores MP— In-game description
Blood Drain is an action unlocked at level 1. It is available for Blue Mage.
Flavor Text
Through the draining of blood, this spell saps a foe's aether, a portion of which is then absorbed by the caster. In nature, such habits first appeared in creatures such as bats and chigoes, who naturalists theorize developed the ability to absorb nutrients via blood over the course of centuries.
Acquisition
Open World
Creature | Level | Race | Clan | Location |
---|---|---|---|---|
Attic Bat | 29 | Cloudkin | Bat | Haukke Manor |
Black Bat | 15-24 | Cloudkin | Bat | East Shroud (14.7,22.5) |
Cave Bat | 4-7 | Cloudkin | Bat | Lower La Noscea (27,15.9) |
Chigoe | 5-35 | Vilekin | Chigoe | Central Shroud (23.3,21.5) |
Dusk Bat | 15-19 | Cloudkin | Bat | Western La Noscea (21.5,22.5) |
Sand Bat | 38 | Cloudkin | Bat | Cutter's Cry |
Sun Bat | 10-14 | Cloudkin | Bat | Central Thanalan (22.6,20) |
Tips
- This will not restore a lot of MP (400 after accounting for MP Costs). Use this when you are at about half MP to keep a steady control alongside Lucid Dreaming.
- If there are at least 4 targets, Divination Rune will restore more MP.